Royal Cooking is a mobile time-management cooking simulator for iOS and Android. The project is live and actively growing - we recently passed 50+ million installs. We regularly roll out new restaurants and events, and this is exactly the part of the work we need a game designer for.
What you'll be doing:
Writing technical specs for content and features.
Prototyping mechanics and in-game events using LLMs and AI agents.
Helping with restaurant balance: running the numbers, testing hypotheses, explaining your decisions.
Taking part in developing in-game events, from the idea to the implementation.
Writing and maintaining internal documentation.
What we expect from you:
At least 1 year of commercial experience as a game designer on casual projects.
Experience using LLMs and AI agents in your day-to-day work.
Extensive playing experience with casual mobile games and an understanding of what this audience wants.
Confident work with spreadsheets (Excel, Google Sheets) and a willingness to dig into configs.
Readiness to learn how to back up balance decisions with numbers and predict how changes will affect the game.
Knowledge of ARPU, LTV and retention metrics and the ability to interpret them.
The ability to express ideas clearly and understandably in documentation.
Nice to have:
Experience with Unity, Git, game configs.
Personal projects with proper documentation.
What we offer:
Comfortable working conditions and a flexible start to the working day in your own time zone.
Transparent processes.
Official employment.
A full private health insurance package, including dental.
Work in a professional team that strives to develop quality games.
You can learn more about the company and projects from our social networks: Instagram, Facebook.
